Now that we’ve judged the technical side of our wonderful sport, let’s concentrate on the artistic mark, the aspect of skating that makes it so unique.
To do this, we’re going to assess 5 Program Components out of a mark of 10 points each (with increments of .25).
Below are the components with brief questions to describe what qualities are considered important.
- Skating Skills – how well does the competitor skate, is it smooth, can they power up quickly, is flow easily maintained, are edges deep and controlled?
- Transitions – are the movements and footwork linking elements interesting and varied, or are they merely easy stroking and crosscuts?
- Performance/Execution – does the skater perform with style, how is the body carried, does the team skate with unison?
- Choreography/Composition – is the choreography interesting, has the theme been well developed, does it cover the full ice surface?
- Interpretation – how does the skater express the music, is it appropriate, are character and rhythm expressed throughout the program?
To Get the Program Components Result, get your calculator ready and follow these easy steps!
- Just like the scores for the Elements, take all the judges marks from each Program Component, throw out the high and the low and average the remaining scores to give the “mean” score for that one component
- Multiply each “mean” score by a FACTOR outlined in the graph in your Scoring Skate Bag
- Follow the same procedure for each component
- For the final Program Components mark, add up all the factored scores
See … nothing to be scared of. At first glance, the scoring system looks like a sea of numbers and complications, but spend some time studying how it works, practice it on your own and you’ll be a wiz in no time.
Homework! Use whatever technology you have to record performances (tv recorders, http://www.cbc.ca/sports/figureskating/) choosing programs for a variety of levels of skaters. Compare a leading program with one from a skater further down the roster. Ask yourself the questions for each component considering them one at a time and then compare the results. Review it again by examining the parts of the program that are NOT elements and as you repeat the process, your eyes will begin to "see" the details of each performance/program and what makes one better than another. Ask yourself one final important question: if every jump, spin, lift and spiral were removed from this program, would it still hold my attention? Now you understand Program Components!
Let us know how we can make this game even better. Thanks for playing!